Developing across platforms is no bed of roses, especially when youre first starting out as a developer.

What should they do to avoid or overcome the issue?

Their best answers are below:

1.

Creating software for multiple OSes: 13 things new developers need to remember

It’s free, every week, in your inbox.

Be aware that 100 percent code sharing across platforms is a fairly unreachable goal.

Go into the project prepared for dual work.

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Jared Weitz,United Capital Source Inc.

2.

Its a huge undertaking for a designer to have to mock up every screen for every platform.

Tony Scherba,Yeti

3.

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Bug Reporting

A software project is never finished.

A tool like UserVoice is invaluable to companies that create software applications.

Brian Greenberg,True Blue Life Insurance

4.

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Fragmentation Issues

Fragmentation issues within certain operating systems can create complex and time-consuming issues.

Understand the systems limitations and dependencies before developing for that platform.

Be sure to perform the necessary QA and testing when working with more complicated OSes.

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Jordan Edelson,Appetizer Mobile LLC

5.

Picking the Wrong Tools

One of the biggest problems developers face is picking the wrong tool for the job.

If you ask any seasoned developer what tools they use, they will likely have very specific answers.

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Blair Williams,MemberPress

6.

What they dont anticipate is the sheer number of issues and bugs that can arise during development.

QA testing is not a one-time deal.

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you gotta continuously test your product through each phase to ensure youre delivering a complete, bug-free product.

Syed Balkhi,WPBeginner

7.

Have fewer moving parts and itll be less likely that something will break down.

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Andy Karuza,Relm Wellness

8.

Bryce Welker,Beat The CPA

9.

Its wise to invest time and resources to use case studies to optimize all target platforms.

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Jaime Manteiga,Venkon.us

10.

Maintaining Brand Consistency

When creating software for multiple platforms its important to maintain brand consistency.

By maintaining a consistent design across platforms (such as user interface, messaging, etc.

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Stephanie Wells,Formidable Forms

11.

Alex Gonikman,Truenorth.co

12.

API Compatibility

Understanding API compatibility is a crucial element when developing software for multiple platforms.

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A rule of thumb is to always use Unicode for the APIs.

As of today, most of the platforms, browsers, etc.

support Unicode (example: UTF-8, UTF-16, etc.).

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You must prioritize taking the time to read up and experiment to get the desired results.

Dont let setbacks keep you from developing a good product.

Bjorn Carlsson,Monocl

13.

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Developing for VR and AR

One of the biggest decisions when developing for virtual reality is choosing a platform.

You have two decisions basically: engine and VR headset.

For the engine, you have two choices: Unity and Unreal.

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When developing for VR headsets, take into account the specs and processing power available per headset pop in.

PC-powered conversely provides much more power than standalone VR, for example.

Learn more at yec.co.

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