Our universe is a ridiculous place.

Its where all the silliest things were aware of happen.

And chief among the silliness is the wacky idea oftime.

How the metaverse (and quantum physics) could prove our universe is a fake

Dont get me wrong, the metaverse is a strong second.

EspeciallyFacebooksMetas agonizingly dysfunctional approach to building it.

Time is the opposite of self-referential.

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This might sound weird, but its actually pretty intuitive.

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This reality is made of discrete chunks of spacetime.

A screenshot of the 1979 video game “Asteroids”

From our point of view, this spacetime is the bedrock of our universe.

From the creators, its the bits that make up our data.

This all begs the question: what if time doesnt exist?

What if time is just a measurement and were living in base reality?

If that were true, wed have to figure out what reality is actually made of.

And thats where physics concepts such as string theory, parallel universes, and dark matter come in.

What is time?

Weve covered the concept of timespace as discrete chunks extensively here at Neural.

Well have to view the concept of time from a moremeasurableframe of reference.

Lets imagine a one-second video of a dandelion swaying in the breeze.

Unfortunatelywe dont currently have any way of estimating how many FPS the universe or base reality runs at.

No matter what, were stuck dealing with assumptions because of our limited perspective.

Whats this got to do with the metaverse?

Were fish in an aquarium trying to understand our relative position to the outside world.

But what if were only seeing a tiny fraction of the whole picture?

Its one with 40 zeros.

Then we make the best approximation.

Were just reconstructing the in-between the best we can.

Thats where the multiverse hides; it hides there in between frames.

And were so far away from that.

Its the last line that piqued my interest: And were so far away from that.

How far away is so far?

Because I remember when video games looked like this:

Now they look nearly photo-realistic.

Have you seen some of the earlyUnreal Engine 5 demos?

Okay, so?

And the multiverse we created?

It would be a simulation inside of a simulation.

you might see where this is going.

Then again, maybe time isnt discrete.

If thats the case, then all this talk of FPS and resolution is moot.

If there are no chunks, there cant be gaps between them.

And that means there cant be any frames.

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